mhtirogla
Home
Systems
API
Pricing
About
Log in
← Back
Home
›
Systems
›
Numerical and mathematical computing
eigensolver
large-scale eigenvalue and SVD solver
ARPACK, SLEPc
System
Techniques · 4
Primitives · 12
eigensolver
Fill-reducing ordering
numerics · medium: Permute a sparse symmetric matrix before Cholesky/LU so the factor has few new nonzeros; minimum degree, nested dissection and RCM trade quality, speed and parallelism.
›
Incomplete factorization preconditi…
numerics · medium: Sparse approximate LU or Cholesky factors (ILU, IC) that precondition Krylov solvers: fewer iterations than Jacobi, less memory than a direct solve.
›
Sparse direct solver
numerics · medium: Solve sparse Ax = b exactly by reordering, symbolic analysis, numeric LLᵀ/LU and triangular solves; fill-in, not flops per entry, decides the cost.
›
Graph partitioning
graphs · medium: Split a graph into k balanced parts with few edges between them; multilevel coarsen-partition-refine (METIS, KaHIP) for quality, streaming heuristics (LDG, Fennel) for one-pass scale.
›
Sparse matrices (CSR)
numerics · low: Compressed sparse row stores only nonzeros as row pointers, column indices and values; SpMV streams them once, so it is memory-bandwidth bound.
›
LU and Cholesky factorization
numerics · low: Factor A = PLU (any square matrix, partial pivoting) or A = LLᵀ (SPD) once in O(n³), then solve each right-hand side in O(n²).
›
PRNGs (PCG, xoshiro)
numerics · low: Small, fast, statistically strong non-cryptographic generators: PCG32 and xoshiro256**, with seeding, parallel streams and unbiased ranges.
›
CUDA and GPU languages
languages · low: Programming GPUs: thousands of lockstep threads, bound by memory bandwidth; libraries first, Triton for fused kernels, CUDA C++ for peak speed.
›
PCA and SVD
machine-learning · low: Find orthogonal directions of maximum variance by an SVD of the centred data; randomized SVD gets the top k components in a few passes.
›
Collective communication
ml-training · low: The family of group exchanges (broadcast, reduce, all-gather, reduce-scatter, all-to-all) and the latency-plus-bytes cost model that picks ring, tree or direct algorithms by message size and topology.
›
Tiled matrix multiplication
ml-training · low: Block GEMM into tiles held in shared memory and registers, so each byte loaded from DRAM feeds many FMAs; the core of fast GEMM.
›
Conjugate gradient
numerics · low: Krylov iteration for symmetric positive definite Ax = b using one matrix-vector product and two dot products per step; converges in about √κ iterations.
›
Floating-point error
numerics · low: How IEEE 754 rounding error accumulates and how to contain it: compensated (Kahan/Neumaier) and pairwise summation, error-free transformations with FMA, ULP comparisons.
›
Reproducible reduction
numerics · low: Order-independent floating-point sums (fixed order, Kahan, binned) for bit-for-bit reproducibility
d-ary heap
data-structures · low: Array heap with d children per node (d = 4 typical): half the binary heap's depth, siblings in one cache line, faster priority queues.
›
Gpu memory coalescing banking
hardware-os · low: Coalesced global loads, shared memory bank conflicts, L2 and HBM bandwidth on GPUs
Copy for AI
Similar systems
Share the most building blocks with this one.
linear-solver-suite
50 %
convex-optimizer
35 %
structural-fem
32 %
ode-dae-solver
29 %
circuit-sim
28 %