← Back
Home › Systems › Cloud platform and compute

serverless

serverless functions platform

Lambda

SystemTechniques · 20Primitives · 68 serverless Deterministic simulation testingdistributed · medium: Run the whole system in one thread under a seeded scheduler with simulated network, disk and clock, so every failure replays from its seed.›Durable job queuedistributed · medium: Persisted tasks that workers lease for a visibility timeout, ack on success and retry with backoff; at-least-once execution that survives worker and queue crashes.›Primary-backup replicationdistributed · medium: One node orders all writes and ships them to standbys; the acknowledgement rule (none, one, all) sets what a crash loses, and an external arbiter decides who takes over.›Vm snapshot restorehardware-os · medium: Snapshot an initialised VM/isolate heap and restore it for fast cold startsReverse proxynetworking · medium: A server-side intermediary that terminates client connections and forwards each request to one of a pool of upstream servers, with routing, health checks, timeouts and safe retries.›Coverage-guided fuzzingsecurity · medium: Mutate inputs, run an instrumented target, and keep any input that reaches a new code edge; feedback turns blind guessing into incremental search.›Point-in-time recoverystorage · medium: Periodic base backups plus a continuously archived change log let you rebuild the state as of any instant, then branch from there.›Leasesdistributed · low: A lock that expires on its own: bounded-time ownership that survives crashes and partitions, given bounded clock drift and fencing tokens on writes.›Exponential backoff with jittersystems · low: Retry after delays that grow geometrically and are randomized, so failed clients spread out instead of hammering a recovering service in synchronized waves.›Hardware virtualization kvmhardware-os · low: VT-x/AMD-V via KVM: vCPU run loop, VM exits, MMIO emulationSeccomp bpfsecurity · low: Syscall filtering with seccomp BPF programsHdr histogramdata-structures · low: Log-linear bucketed histograms with bounded relative error for latency percentilesConsistent hashingdistributed · low: Hash nodes and keys onto a ring; each key belongs to the next node clockwise, so membership changes move only about 1/n of keys.›Cgroups and namespaceshardware-os · low: Linux namespaces limit what a process can see; cgroup v2 limits and accounts what it may use. Containers, sandboxes and job schedulers are built from the two.›Process supervisionhardware-os · low: A parent process starts services, reaps their exits and restarts them under a delay and burst-limit policy, then stops them with SIGTERM before SIGKILL.›Power of two choicesnetworking · low: Pick two random backends and send to the less loaded one; exponentially better balance than random, with no global state and no herding.›Bin packingoptimization · low: Pack items of given sizes into the fewest fixed-capacity bins; sort descending, then first-fit, gives at most 11/9 of optimal and runs in O(n log n).›Mutual TLSsecurity · low: TLS where the client also proves a certificate key, so every connection carries a verified, rotatable machine identity.›Graceful drainingsystems · low: On a termination signal, stop taking new work, finish in-flight work until a deadline, tell clients to reconnect elsewhere, then exit; clients resume from a token.›Token bucketsystems · low: A bucket of up to b tokens refilled at rate r; requests spend tokens, enforcing an average rate while allowing bursts of b.›Cooperative schedulingconcurrency · low: Green threads/coroutines yielding at await points on a user-space schedulerRecord replaydistributed · low: Record every nondeterministic input (time, randomness, I/O, model and tool outputs, per-tick player input) and re-execute deterministically for debugging, replays and state rebuildPRNGs (PCG, xoshiro)numerics · low: Small, fast, statistically strong non-cryptographic generators: PCG32 and xoshiro256**, with seeding, parallel streams and unbiased ranges.›+ 13 more techniques+ 52 more primitives

Similar systems

Share the most building blocks with this one.