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Consumer applications
live-traffic
live traffic from phone probes
Waze
System
Techniques · 24
Primitives · 73
live-traffic
Deterministic simulation testing
distributed · medium: Run the whole system in one thread under a seeded scheduler with simulated network, disk and clock, so every failure replays from its seed.
›
Partitioned commit log
distributed · medium: A topic split into replicated append-only partitions: key hash keeps per-key order, offsets give position, and a high watermark limits readers to fully replicated records.
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Primary-backup replication
distributed · medium: One node orders all writes and ships them to standbys; the acknowledgement rule (none, one, all) sets what a crash loses, and an external arbiter decides who takes over.
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Windowed stream aggregation
distributed · medium: Group events by event-time window per key, keep one partial aggregate per slice, and emit a window when the watermark passes its end.
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Map matching hmm
geometry · medium: HMM/Viterbi map matching of GPS traces onto the road graph
Contraction hierarchies (shortcut-b…
graphs · medium: Rank the nodes, remove them one by one while adding shortcut edges that keep distances intact, then answer queries with two tiny searches that only climb the ranking.
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Customizable route planning
graphs · medium: Multi-level overlay routing (CRP) with fast metric customization for live traffic
Exponential smoothing (ETS, Holt-Wi…
statistics · low: Forecast by keeping a few running states (level, trend, seasonal) updated by a fraction of each forecast error; O(1) memory per series and a strong baseline.
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Kalman filter
robotics · low: Optimal recursive estimator for a linear system with Gaussian noise: fuses a motion model with noisy measurements into a state estimate plus its covariance.
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Hdr histogram
data-structures · low: Log-linear bucketed histograms with bounded relative error for latency percentiles
Consistent hashing
distributed · low: Hash nodes and keys onto a ring; each key belongs to the next node clockwise, so membership changes move only about 1/n of keys.
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Geospatial cell index (geohash, S2,…
geometry · low: Map a lat/lon to a 64-bit cell id on a hierarchical grid, so "near" becomes an integer range scan in any ordinary sorted index.
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Process supervision
hardware-os · low: A parent process starts services, reaps their exits and restarts them under a delay and burst-limit policy, then stops them with SIGTERM before SIGKILL.
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Mutual TLS
security · low: TLS where the client also proves a certificate key, so every connection carries a verified, rotatable machine identity.
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Graceful draining
systems · low: On a termination signal, stop taking new work, finish in-flight work until a deadline, tell clients to reconnect elsewhere, then exit; clients resume from a token.
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Cooperative scheduling
concurrency · low: Green threads/coroutines yielding at await points on a user-space scheduler
Record replay
distributed · low: Record every nondeterministic input (time, randomness, I/O, model and tool outputs, per-tick player input) and re-execute deterministically for debugging, replays and state rebuild
PRNGs (PCG, xoshiro)
numerics · low: Small, fast, statistically strong non-cryptographic generators: PCG32 and xoshiro256**, with seeding, parallel streams and unbiased ranges.
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Fast hash functions
data-structures · low: Non-cryptographic hashes built from 64×64→128-bit multiplies and xor-shifts; pick by key size, trust level and whether the hash is persisted.
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Consumer offsets
distributed · low: Each consumer group stores one integer per partition, the next position to read, so a restarted consumer resumes where it left off with at-least-once delivery.
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Segmented log
distributed · low: Split an append-only log into files named by their first offset, write only the newest, and find any record by binary search plus a sparse index.
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Zero-copy I/O
networking · low: Move bytes between files, sockets and NICs by passing page references instead of copying through user space: sendfile, splice, MSG_ZEROCOPY, kTLS.
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Leases
distributed · low: A lock that expires on its own: bounded-time ownership that survives crashes and partitions, given bounded clock drift and fencing tokens on writes.
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+ 17 more techniques
+ 57 more primitives
System
Techniques · 24
Primitives · 73
live-traffic
Deterministic simulation testing
distributed · medium: Run the whole system in one thread under a seeded scheduler with simulated network, disk and clock, so every failure replays from its seed.
›
Partitioned commit log
distributed · medium: A topic split into replicated append-only partitions: key hash keeps per-key order, offsets give position, and a high watermark limits readers to fully replicated records.
›
Primary-backup replication
distributed · medium: One node orders all writes and ships them to standbys; the acknowledgement rule (none, one, all) sets what a crash loses, and an external arbiter decides who takes over.
›
Windowed stream aggregation
distributed · medium: Group events by event-time window per key, keep one partial aggregate per slice, and emit a window when the watermark passes its end.
›
Map matching hmm
geometry · medium: HMM/Viterbi map matching of GPS traces onto the road graph
Contraction hierarchies (shortcut-b…
graphs · medium: Rank the nodes, remove them one by one while adding shortcut edges that keep distances intact, then answer queries with two tiny searches that only climb the ranking.
›
Customizable route planning
graphs · medium: Multi-level overlay routing (CRP) with fast metric customization for live traffic
Mobile push delivery
networking · medium: Sending notifications through APNs and FCM: HTTP/2 requests, token hygiene, collapse keys, TTL and priority, and the retry rules that keep you un-throttled.
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Coverage-guided fuzzing
security · medium: Mutate inputs, run an instrumented target, and keep any input that reaches a new code edge; feedback turns blind guessing into incremental search.
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Differential privacy
security · medium: Calibrated noise (Laplace/Gaussian) and privacy budgets for aggregate releases
Change point detection
statistics · medium: CUSUM/E-divisive/PELT to find shifts in a time series mean or distribution
Time-series forecasting (baselines,…
statistics · medium: The end-to-end recipe: fix horizon and uncertainty, beat naive baselines, choose a model family, and validate with rolling-origin backtests and scale-free metrics.
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Point-in-time recovery
storage · medium: Periodic base backups plus a continuously archived change log let you rebuild the state as of any instant, then branch from there.
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Delta debugging
compilers · medium: Ddmin minimization of failing inputs or change sets
Durable job queue
distributed · medium: Persisted tasks that workers lease for a visibility timeout, ack on success and retry with backoff; at-least-once execution that survives worker and queue crashes.
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Fault injection
distributed · medium: Inject latency, errors, kills and partitions via proxies, netem or hooks
Watermarks
distributed · medium: Event-time progress markers that bound lateness and trigger window results
Graph partitioning
graphs · medium: Split a graph into k balanced parts with few edges between them; multilevel coarsen-partition-refine (METIS, KaHIP) for quality, streaming heuristics (LDG, Fennel) for one-pass scale.
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Privacy budget accounting
security · medium: Tracking cumulative epsilon/delta under composition (basic, advanced, Renyi/moments accountant)
Arima
statistics · medium: ARIMA/SARIMA forecasting: differencing, AR and MA terms, order selection, maximum-likelihood fit
ARIES recovery
storage · medium: Three-pass crash recovery (analysis, redo, undo) for steal/no-force buffer pools; repeats history, then rolls back losers with compensation log records.
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LSM-tree
storage · medium: Buffer writes in memory, flush them as immutable sorted files and merge in the background; turns random writes into sequential I/O.
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Syscall interception
security · medium: Intercept syscalls via ptrace, seccomp user notify or a user-space kernel
Buffer pool
storage · medium: The database's own page cache (frames, page table, pin counts, dirty bits, replacement) so it, not the OS, controls eviction, write order and I/O.
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Exponential smoothing (ETS, Holt-Wi…
statistics · low: Forecast by keeping a few running states (level, trend, seasonal) updated by a fraction of each forecast error; O(1) memory per series and a strong baseline.
›
Kalman filter
robotics · low: Optimal recursive estimator for a linear system with Gaussian noise: fuses a motion model with noisy measurements into a state estimate plus its covariance.
›
Hdr histogram
data-structures · low: Log-linear bucketed histograms with bounded relative error for latency percentiles
Consistent hashing
distributed · low: Hash nodes and keys onto a ring; each key belongs to the next node clockwise, so membership changes move only about 1/n of keys.
›
Geospatial cell index (geohash, S2,…
geometry · low: Map a lat/lon to a 64-bit cell id on a hierarchical grid, so "near" becomes an integer range scan in any ordinary sorted index.
›
Process supervision
hardware-os · low: A parent process starts services, reaps their exits and restarts them under a delay and burst-limit policy, then stops them with SIGTERM before SIGKILL.
›
Mutual TLS
security · low: TLS where the client also proves a certificate key, so every connection carries a verified, rotatable machine identity.
›
Graceful draining
systems · low: On a termination signal, stop taking new work, finish in-flight work until a deadline, tell clients to reconnect elsewhere, then exit; clients resume from a token.
›
Cooperative scheduling
concurrency · low: Green threads/coroutines yielding at await points on a user-space scheduler
Record replay
distributed · low: Record every nondeterministic input (time, randomness, I/O, model and tool outputs, per-tick player input) and re-execute deterministically for debugging, replays and state rebuild
PRNGs (PCG, xoshiro)
numerics · low: Small, fast, statistically strong non-cryptographic generators: PCG32 and xoshiro256**, with seeding, parallel streams and unbiased ranges.
›
Fast hash functions
data-structures · low: Non-cryptographic hashes built from 64×64→128-bit multiplies and xor-shifts; pick by key size, trust level and whether the hash is persisted.
›
Consumer offsets
distributed · low: Each consumer group stores one integer per partition, the next position to read, so a restarted consumer resumes where it left off with at-least-once delivery.
›
Segmented log
distributed · low: Split an append-only log into files named by their first offset, write only the newest, and find any record by binary search plus a sparse index.
›
Zero-copy I/O
networking · low: Move bytes between files, sockets and NICs by passing page references instead of copying through user space: sendfile, splice, MSG_ZEROCOPY, kTLS.
›
Leases
distributed · low: A lock that expires on its own: bounded-time ownership that survives crashes and partitions, given bounded clock drift and fencing tokens on writes.
›
Write-ahead log
storage · low: Append each change to a checksummed sequential log and fsync it before touching data pages; the basis of crash durability in nearly every database.
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Health checking
systems · low: Decide per backend whether to route to it using probes and real-traffic errors, with consecutive-count hysteresis, capped ejection and a panic fallback.
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Hash aggregation
storage · low: GROUP BY via hash tables with partitioning and spill to disk
Hierarchical timing wheel
systems · low: Timers bucketed by expiry into wheels of slots, coarser wheels for far deadlines: O(1) insert and cancel for millions of timeouts.
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Geodesic distance (haversine, Vince…
geometry · low: Shortest-path distance between two lat/lon points on the Earth: haversine on a sphere (about 0.5% error), Vincenty or Karney on the WGS84 ellipsoid (sub-millimetre).
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R-tree
geometry · low: A balanced tree of nested bounding boxes that indexes rectangles and points, answering window and nearest-neighbour queries by pruning whole subtrees.
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Dijkstra's algorithm
graphs · low: Single-source shortest paths with non-negative edge weights by settling vertices in order of distance with a priority queue.
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Convolutional codes and the Viterbi…
signal-processing · low: Streaming error-correcting code: each output bit is a parity of the last K input bits; the Viterbi decoder finds the most likely path through a 2^(K-1)-state trellis.
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d-ary heap
data-structures · low: Array heap with d children per node (d = 4 typical): half the binary heap's depth, siblings in one cache line, faster priority queues.
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HTTP/2
networking · low: Binary multiplexed framing for HTTP over one TCP connection: streams, per-stream and per-connection credit windows, HPACK header compression and the limits that contain abuse.
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JSON Web Token (JWT)
security · low: A signed, URL-safe token carrying claims; the verifier's job is the checklist (pinned algorithm, key by kid, exp, aud, iss), not the format.
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Exponential backoff with jitter
systems · low: Retry after delays that grow geometrically and are randomized, so failed clients spread out instead of hammering a recovering service in synchronized waves.
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Token bucket
systems · low: A bucket of up to b tokens refilled at rate r; requests spend tokens, enforcing an average rate while allowing bursts of b.
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Code coverage instrumentation
compilers · low: Insert counters into compiled code to record which blocks, edges or lines ran; a spanning tree of the control-flow graph cuts the counters needed.
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Sanitizers
security · low: ASan/UBSan/TSan shadow memory and instrumentation to catch memory bugs
Floating-point error
numerics · low: How IEEE 754 rounding error accumulates and how to contain it: compensated (Kahan/Neumaier) and pairwise summation, error-free transformations with FMA, ULP comparisons.
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Csprng
security · low: OS-backed cryptographically secure random numbers (getrandom), and when a fast PRNG is not enough
Bayesian rate estimation
statistics · low: Estimate a conversion or event rate from few observations with a Beta-Binomial or Gamma-Poisson update: two counters, an honest interval, and P(B beats A) directly.
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Robust statistics
statistics · low: Location and scale estimates (median, MAD, trimmed mean, Huber M-estimator) that stay correct when a minority of the data is garbage.
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Croston method
statistics · low: Forecasting intermittent demand by separately smoothing demand sizes and intervals (Croston, SBA, TSB)
STL decomposition (seasonal-trend w…
statistics · low: Split a series into trend, seasonal and remainder with iterated loess smoothing; the seasonal shape may drift and robust weights keep outliers out of it.
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Time-series cross-validation (rolli…
statistics · low: Estimate forecast error by repeatedly training on the past and testing on the next h steps, moving the origin forward; never trains on the future.
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Object storage
cloud · low: S3-compatible blob storage at cents per GB-month with 11 nines durability; pick by egress price, request price and latency, not by storage price alone.
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Copy on write snapshots
storage · low: Point-in-time snapshots by sharing pages/extents and copying only on write
Failure bisection
search-sort · low: Binary search over commits, batches or inputs to isolate a failure
Dead-letter queue
distributed · low: A side queue for messages that keep failing: after N delivery attempts or a permanent error, park them with the reason so the main queue keeps moving.
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Idempotency keys
finance · low: Client-chosen unique key per logical operation, stored with a request fingerprint and the final response, so retries replay the first result instead of acting twice.
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Transparent interception
networking · low: Redirect traffic to a local proxy (iptables TPROXY/REDIRECT, eBPF) without app changes
Sparse matrices (CSR)
numerics · low: Compressed sparse row stores only nonzeros as row pointers, column indices and values; SpMV streams them once, so it is memory-bandwidth bound.
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Conditional writes
distributed · low: Put-if-absent / if-match compare-and-swap on objects or keys as a commit primitive
Finite differences
numerics · low: Replace derivatives with weighted differences of grid values; simple stencils plus a stability condition (CFL) turn PDEs like heat, advection and waves into array loops.
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L-BFGS
numerics · low: Quasi-Newton minimizer that approximates the inverse Hessian from the last m gradient differences via the two-loop recursion; O(m·n) memory and work per step.
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Ebpf
hardware-os · low: Verified in-kernel programs on hooks (kprobes, XDP, tc) with maps
Ptrace process control
hardware-os · low: Ptrace: attach, read and write registers and memory, single-step, intercept signals
Seccomp bpf
security · low: Syscall filtering with seccomp BPF programs
fsync, O_DSYNC and O_DIRECT
hardware-os · low: What fsync, fdatasync, O_DSYNC, O_DIRECT and F_FULLFSYNC really guarantee on Linux and macOS, and the exact call sequences for crash-safe files.
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LRU and CLOCK
systems · low: LRU evicts the least recently used entry via hash map plus linked list; CLOCK approximates it with a reference bit, so hits take no lock.
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S3-FIFO
systems · low: Three FIFO queues (small, main, ghost) that evict one-hit wonders quickly and keep reused objects; low miss ratios with no list moves on hits.
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Control-flow graph
compilers · low: Split a linear instruction list into basic blocks and connect them by jumps; the graph every optimizer, SSA builder and dataflow pass walks.
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Fencing tokens
distributed · low: A number that grows with every lock grant and is checked by the protected resource, so a paused ex-holder's late write is rejected.
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Message sequence numbers
distributed · low: A per-stream counter on every message lets the receiver detect loss, duplicates and reordering, ack cheaply and resume after reconnect with "send from N".
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Quadtree octree
geometry · low: Adaptive spatial subdivision trees for queries and level of detail; loose and linear variants
Space filling curves
geometry · low: Z-order/Morton (geohash) and Hilbert curves mapping multi-dimensional points to sortable keys
BFS and DFS
graphs · low: The two basic graph traversals; BFS gives hop distances and levels, DFS gives discovery/finish order for cycles, components and topological order.
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Minimum spanning tree
graphs · low: Cheapest set of edges connecting all vertices; Kruskal sorts edges and joins components with union-find, Prim grows one tree, Boruvka merges in parallel rounds.
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Union-find
graphs · low: Disjoint-set forest with union by size and path compression; merges sets and answers same-set queries in effectively constant time.
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CRC32C checksums
hardware-os · low: The Castagnoli CRC-32 with dedicated instructions on x86 (SSE4.2) and ARMv8. It is the standard fast integrity check for storage blocks, logs and network frames.
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SIMD programming
hardware-os · low: Process 4-16 lanes per instruction with AVX2, AVX-512 or NEON via Rust std::arch, with runtime dispatch and a portable fallback.
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Evaluation metrics
machine-learning · low: Precision, recall, ROC AUC, average precision, log loss, NDCG and pass@k computed correctly, plus paired confidence intervals for comparing models.
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Loss functions
machine-learning · low: The scalar a model minimizes: cross-entropy for classes and tokens, MSE or Huber for values, each with a stable form and simple gradient.
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Explicit Euler
numerics · low: Step an ODE forward by its current slope, y += h·f(t, y); first-order, one evaluation per step, the baseline every other integrator is measured against.
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LU and Cholesky factorization
numerics · low: Factor A = PLU (any square matrix, partial pivoting) or A = LLᵀ (SPD) once in O(n³), then solve each right-hand side in O(n²).
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Newton root finding
numerics · low: Linearize at the guess and jump to the tangent root; quadratic convergence near a simple root, made robust by brackets (1D) or line search.
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Thomas tridiagonal solver
numerics · low: O(n) tridiagonal linear solve used in implicit finite-difference and spline schemes
Cryptographic hashes (SHA-2, BLAKE3)
security · low: Collision-resistant fingerprints of data; SHA-256 for interoperability, BLAKE3 for speed, HMAC/HKDF for keyed uses.
›
Bootstrap confidence intervals
statistics · low: Resampling-based confidence intervals for arbitrary statistics
Slab allocator
systems · low: Pre-carve pages into equal-size slots per size class with an in-place free list: O(1) alloc and free, no external fragmentation, cache-warm reuse.
›
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