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incremental-compiler

incremental compiler

rustc query system

SystemTechniques · 7Primitives · 21 incremental-compiler Incremental parsingcompilers · medium: Reparse only the region an edit damaged and splice the new subtrees into the old tree, sharing everything else; O(edit) instead of O(file).›Language server protocolcompilers · medium: One JSON-RPC conversation over a pipe lets any editor drive any language's analysis server; the cost is keeping a live, edited document in sync and answering before it changes.›Type inference hindley milnercompilers · medium: Algorithm W and J: unification-based inference with let-polymorphism and generalizationWork-stealing dequeconcurrency · medium: Per-worker deque: the owner pushes and pops at the bottom without contention, idle workers steal from the top; the core of Rayon, Tokio and Go.›Query based incremental computationsystems · medium: Memoized queries with dependency tracking and red-green revalidation (rustc, Salsa)Lossless syntax treescompilers · medium: Concrete syntax trees with trivia, green/red node split (Roslyn, rowan) for tools that rewrite codeParser error recoverycompilers · medium: Recover from syntax errors via synchronization tokens and error nodes to keep a full treeName resolutioncompilers · low: Bind every use of a name to its declaration with a scope stack, handling shadowing, hoisting and closure capture in one AST walk.›String interningdata-structures · low: Store each distinct string once and refer to it by idFast hash functionsdata-structures · low: Non-cryptographic hashes built from 64×64→128-bit multiplies and xor-shifts; pick by key size, trust level and whether the hash is persisted.›Topological sortgraphs · low: Order the vertices of a DAG so every edge points forward; the core of build systems, schedulers and dependency resolution, with cycle detection for free.›File system watchinghardware-os · low: Treat OS change notices as hints, debounce them, and rescan and diff a snapshot whenever notices overflow or may be lost.›mmap and the page cachehardware-os · low: How read() and mmap reach file data through the kernel page cache, what readahead and madvise do, and why databases use their own buffer pool instead.›Zero-copy serializationnetworking · low: Wire formats laid out like in-memory structs (FlatBuffers, Cap'n Proto, SBE, rkyv) so readers access fields in place with no decode pass or allocation.›Arena allocatorsystems · low: Allocate by bumping a pointer through big chunks and free everything at once: a few instructions per allocation for objects sharing a lifetime.›Recursive-descent parsingcompilers · low: Hand-written top-down parser with one function per grammar rule; simple, fast, with full control over error messages and recovery.›Ropegraphics · low: A balanced tree of small string chunks with cached byte and newline counts, so seek, insert, delete and snapshot cost O(log n) instead of O(n).›Unificationcompilers · low: First-order unification with union-find and occurs check; basis of type inference and logic programmingUnion-findgraphs · low: Disjoint-set forest with union by size and path compression; merges sets and answers same-set queries in effectively constant time.›Epoch-based reclamationconcurrency · low: Threads announce a global epoch while touching shared lock-free data; garbage retired in epoch e is freed once the epoch reaches e + 2.›Memory orderingconcurrency · low: What Relaxed, Acquire, Release and SeqCst atomics actually guarantee, what they cost on x86 and ARM, and which one each pattern needs.›Hash consingdata-structures · low: Intern structurally equal immutable terms so equality is pointer comparison and sharing is maximalSwiss tabledata-structures · low: Open-addressing hash table that filters 8-16 slots at once with 1-byte hash tags and SIMD, giving fast lookups at 87.5 % load.›+ 5 more primitives

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