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Simulation and scientific computing
groundwater-model
groundwater flow and transport
MODFLOW
System
Techniques · 10
Primitives · 21
groundwater-model
Polygon clipping
geometry · medium: Polygon intersection/union/difference (Weiler-Atherton, Martinez) for spatial predicates
Voronoi diagrams
geometry · medium: Fortune sweep and jump flooding to compute Voronoi regions and distance fields
Ensemble kalman filter
numerics · medium: Kalman update with covariance estimated from an ensemble; localization and inflation for huge states
Finite volume method
numerics · medium: Conservative cell-averaged discretization with numerical fluxes on structured and unstructured meshes
Flux limiters upwinding
numerics · medium: Upwind schemes, TVD flux limiters, MUSCL and Riemann solvers for shock-capturing advection
Incomplete factorization preconditi…
numerics · medium: Sparse approximate LU or Cholesky factors (ILU, IC) that precondition Krylov solvers: fewer iterations than Jacobi, less memory than a direct solve.
›
Levenberg marquardt
numerics · medium: Damped Gauss-Newton nonlinear least squares for model calibration
Sparse matrices (CSR)
numerics · low: Compressed sparse row stores only nonzeros as row pointers, column indices and values; SpMV streams them once, so it is memory-bandwidth bound.
›
Unstructured mesh representation
numerics · low: Cell-face-node connectivity in CSR form for FEM and FVM meshes; partition-friendly ordering
Finite differences
numerics · low: Replace derivatives with weighted differences of grid values; simple stencils plus a stability condition (CFL) turn PDEs like heat, advection and waves into array loops.
›
Map projections
geometry · low: Web Mercator, UTM and equal-area projections, datums and coordinate transforms
Quadtree octree
geometry · low: Adaptive spatial subdivision trees for queries and level of detail; loose and linear variants
R-tree
geometry · low: A balanced tree of nested bounding boxes that indexes rectangles and points, answering window and nearest-neighbour queries by pruning whole subtrees.
›
Regularization
machine-learning · low: Techniques that trade training fit for generalization: weight decay, dropout, early stopping, label smoothing and data mixing, with the exact update rules and defaults.
›
Conjugate gradient
numerics · low: Krylov iteration for symmetric positive definite Ax = b using one matrix-vector product and two dot products per step; converges in about √κ iterations.
›
Newton root finding
numerics · low: Linearize at the guess and jump to the tangent root; quadratic convergence near a simple root, made robust by brackets (1D) or line search.
›
d-ary heap
data-structures · low: Array heap with d children per node (d = 4 typical): half the binary heap's depth, siblings in one cache line, faster priority queues.
›
Exact geometric predicates
geometry · low: Robust orient and incircle tests with adaptive-precision floats (Shewchuk) or exact arithmetic
Point in polygon
geometry · low: Ray-casting/winding tests and indexed polygon lookup for reverse geocoding
Half edge mesh
graphics · low: Half-edge mesh connectivity for editable polygon meshes
LU and Cholesky factorization
numerics · low: Factor A = PLU (any square matrix, partial pivoting) or A = LLᵀ (SPD) once in O(n³), then solve each right-hand side in O(n²).
›
PRNGs (PCG, xoshiro)
numerics · low: Small, fast, statistically strong non-cryptographic generators: PCG32 and xoshiro256**, with seeding, parallel streams and unbiased ranges.
›
Kalman filter
robotics · low: Optimal recursive estimator for a linear system with Gaussian noise: fuses a motion model with noisy measurements into a state estimate plus its covariance.
›
+ 3 more techniques
+ 5 more primitives
System
Techniques · 10
Primitives · 21
groundwater-model
Polygon clipping
geometry · medium: Polygon intersection/union/difference (Weiler-Atherton, Martinez) for spatial predicates
Voronoi diagrams
geometry · medium: Fortune sweep and jump flooding to compute Voronoi regions and distance fields
Ensemble kalman filter
numerics · medium: Kalman update with covariance estimated from an ensemble; localization and inflation for huge states
Finite volume method
numerics · medium: Conservative cell-averaged discretization with numerical fluxes on structured and unstructured meshes
Flux limiters upwinding
numerics · medium: Upwind schemes, TVD flux limiters, MUSCL and Riemann solvers for shock-capturing advection
Incomplete factorization preconditi…
numerics · medium: Sparse approximate LU or Cholesky factors (ILU, IC) that precondition Krylov solvers: fewer iterations than Jacobi, less memory than a direct solve.
›
Levenberg marquardt
numerics · medium: Damped Gauss-Newton nonlinear least squares for model calibration
Semi lagrangian advection
physics · medium: Trace characteristics back and interpolate; unconditionally stable large time steps
Fill-reducing ordering
numerics · medium: Permute a sparse symmetric matrix before Cholesky/LU so the factor has few new nonzeros; minimum degree, nested dissection and RCM trade quality, speed and parallelism.
›
Graph partitioning
graphs · medium: Split a graph into k balanced parts with few edges between them; multilevel coarsen-partition-refine (METIS, KaHIP) for quality, streaming heuristics (LDG, Fennel) for one-pass scale.
›
Sparse matrices (CSR)
numerics · low: Compressed sparse row stores only nonzeros as row pointers, column indices and values; SpMV streams them once, so it is memory-bandwidth bound.
›
Unstructured mesh representation
numerics · low: Cell-face-node connectivity in CSR form for FEM and FVM meshes; partition-friendly ordering
Finite differences
numerics · low: Replace derivatives with weighted differences of grid values; simple stencils plus a stability condition (CFL) turn PDEs like heat, advection and waves into array loops.
›
Map projections
geometry · low: Web Mercator, UTM and equal-area projections, datums and coordinate transforms
Quadtree octree
geometry · low: Adaptive spatial subdivision trees for queries and level of detail; loose and linear variants
R-tree
geometry · low: A balanced tree of nested bounding boxes that indexes rectangles and points, answering window and nearest-neighbour queries by pruning whole subtrees.
›
Regularization
machine-learning · low: Techniques that trade training fit for generalization: weight decay, dropout, early stopping, label smoothing and data mixing, with the exact update rules and defaults.
›
Conjugate gradient
numerics · low: Krylov iteration for symmetric positive definite Ax = b using one matrix-vector product and two dot products per step; converges in about √κ iterations.
›
Newton root finding
numerics · low: Linearize at the guess and jump to the tangent root; quadratic convergence near a simple root, made robust by brackets (1D) or line search.
›
d-ary heap
data-structures · low: Array heap with d children per node (d = 4 typical): half the binary heap's depth, siblings in one cache line, faster priority queues.
›
Exact geometric predicates
geometry · low: Robust orient and incircle tests with adaptive-precision floats (Shewchuk) or exact arithmetic
Point in polygon
geometry · low: Ray-casting/winding tests and indexed polygon lookup for reverse geocoding
Half edge mesh
graphics · low: Half-edge mesh connectivity for editable polygon meshes
LU and Cholesky factorization
numerics · low: Factor A = PLU (any square matrix, partial pivoting) or A = LLᵀ (SPD) once in O(n³), then solve each right-hand side in O(n²).
›
PRNGs (PCG, xoshiro)
numerics · low: Small, fast, statistically strong non-cryptographic generators: PCG32 and xoshiro256**, with seeding, parallel streams and unbiased ranges.
›
Kalman filter
robotics · low: Optimal recursive estimator for a linear system with Gaussian noise: fuses a motion model with noisy measurements into a state estimate plus its covariance.
›
Covariance shrinkage
statistics · low: Ledoit-Wolf shrinkage for stable covariance matrices from few samples
Runge-Kutta 4
numerics · low: The classic four-stage, fourth-order ODE step; error drops 16× when the step halves, with no derivatives or past steps needed.
›
Spline interpolation
numerics · low: Linear, bilinear/trilinear and cubic spline interpolation on grids and tables
Explicit Euler
numerics · low: Step an ODE forward by its current slope, y += h·f(t, y); first-order, one evaluation per step, the baseline every other integrator is measured against.
›
Thomas tridiagonal solver
numerics · low: O(n) tridiagonal linear solve used in implicit finite-difference and spline schemes
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