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Physics simulation

Rigid-body simulation for games and robotics: broadphase, narrowphase, contact solving.

Broadphase

Cheaply finding pairs that might touch.

Narrowphase

Exact contact between two shapes.

Contact solving

Turning contacts into forces.

Rigid-body dynamics

Equations of motion for rigid and articulated bodies.

N-body & molecular dynamics

Many-particle force computation and integration.

barnes hut tree

Planned.

fast multipole method

Planned.

particle mesh ewald

Planned.

neighbor lists

Planned.

periodic boundary conditions

Planned.

force field terms

Planned.

constraint solvers shake lincs

Planned.

thermostats barostats

Planned.

hierarchical timestepping

Planned.

Fluids

Grid, particle and hybrid fluid solvers.

smoothed particle hydrodynamics

Planned.

flip pic fluid

Planned.

pressure projection method

Planned.

semi lagrangian advection

Planned.

Computational chemistry

Representing molecules and scoring how they fit.

molecular graph representation

Planned.

molecular fingerprints similarity

Planned.

ligand conformer generation

Planned.

molecular docking scoring

Planned.